This was fun school group project that I worked on. I did some 3D assets, namely the waterbottle, walls with and without windows and blinds. I used Maya to model the assets, then went on to 3D substance painter to texture the assets. I also assisted in the final video editing through colour grading and creating the title and end credits. The assets were then exported out and into Unreal Engine to set up the classroom scene.
Shelves were modelled and textured by Jia En, who also directed the final shoot, and animated the flying objects in Unreal Engine.
Poster models, textures and the blackhole in Unreal was created by Thet, who was also the cameraman.
Bag modelled and textured by Zijiao. She was also the producer and helped during the filming process as camera crew.
Noticeboards modelled and textured by Celest. She also worked on the Aximmetry file, allowing us to project our UE file onto an LED screen for filming.
Laptops modelled and textured by Jun Jie, who was also the actor and the final editor and sound designer of the project. He also did the storyboard and animatic.